| Earliest Perfect S-Rank Time: 3 Days | 
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Strategy:
Use sub and indirect units as relative cannon fodder
while damaging and destroying expensive enemy units to charge
for use of Super CO Power on Day 3Allow damaged enemy sub to attack lander and enemy
anti-air units to assault single enemy tank from high
defensive cover to aid in charging of CO PowerBait enemy cruiser with rised sub to allow transport
copter to move into position to tranport mech to enemy HQ
on Day 2Use Super CO Power on Day 3 to complete HQ capture same day
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| Day 1 | 
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Move transport copter 3 spaces south then 4 westLoad southern mech into APC, move 4 spaces north,
and drop eastHead battleship 3 spaces northAttack sub with cruiserPlace sub 1 space west and wait (do not dive)Load both tanks into lander and head 4 spaces east then
1 north, east of subHead rockets 4 spaces eastPlace artillery 4 spaces east | 
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| Day 2 | 
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Place rockets 1 space north, onto allied cityHead artillery 2 spaces east then 2 north, into range
of enemy rocketsDive sub 1 space southMove lander 1 space east then 6 north onto shoal and
drop tanks west and northPlace battleship 1 space northMove cruiser 1 space northLoad easternmost mech into transport copter, head
6 spaces north then 1 east (adjacent to enemy infantry)
and drop onto enemy HQ | 
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| Day 3 | 
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Destroy cruiser with rockets and artilleryDestroy sub with cruiserDestroy rockets with both tanksAttack northern anti-air with battleshipUse Super CO PowerComplete capture of enemy HQ |