Test of Time


Earliest Perfect S-Rank Time: 3 Days

Strategy:
  • Use infantry as lure
  • Take out potentially severe damaging units on Day 1 (anti-air and artillery)
  • Mop up units near allied HQ with infantry, medium tank, and artillery
  • Destroy infantry advancing on bridge with rockets
  • Uncover and destroy long-range units with recon, anti-air, tank, and mech with APC
  • Use tank to uncover lander in reef and destroy with long-range units

Day 1
  • Destroy artillery with recon from north and tank from east
  • Destroy anti-air with medium tank
  • Place artillery in space enclosed by recon, tank, and medium tank
  • Move rockets next to tank
  • Load mech into APC and place 2 spaces east of rockets, beside neutral city
  • Head infantry 1 space east then 2 north between moutains
  • Attack APC with anti-air from south

Day 2
  • (Note: Enemy APC must not move; additionally, it is recommended that allied infantry have at least 3HP after attack from enemy recon)
  • Kill eastern infantry with rockets (bridge must be cleared of enemy infantry)
  • Move APC 5 spaces east and drop east or south
  • Head anti-air east onto bridge
  • Destroy APC with artillery
  • Destroy recon with medium tank from north
  • Move infantry 1 space west then 1 north into forest (if necessary, finish recon)
  • Move recon as far northeast along road as possible (uncover artillery in forest)
  • Place tank adjacent to reef

Day 3
  • Destroy lander with rockets and artillery
  • Destroy artillery with tank and recon
  • Destroy rockets with mech and anti-air
  • Use CO Power
  • Kill infantry with medium tank then infantry